Rebounder is an extremely trendy precision-platformer comic-book world of ink, paper, and print

Rishab

4 September, 2026


Simply introduced by Aggro Crab (PEAK, One other Crab’s Treasure) is the insanely cool trying Rebounder.

What precisely is it? Rebounder is a precision-platformer that attracts inspiration from classic sci-fi comics, zines, and the world of bodily print. Additionally made as a love-letter to video games like speedrunners to supply a fast-paced problem however stay approachable to several types of players.

From the press launch despatched to GamingOnLinux: when the crew at ThirtyThree confirmed Rebounder to Aggro Crab, they had been hooked. People who find themselves a fan of Aggro Crab’s work will really feel proper at house with the fast-paced gameplay and distinctive model that make Rebounder stand out. “It has been superior working with Aggro Crab. They completely perceive our imaginative and prescient for the sport, and as fellow devs, they know the subtleties of getting it proper.” mentioned Logan Gilmour, a co-founder of ThirtyThree.

See the trailer beneath:

Key Options

  • 500+ hand-crafted screens of trick-shot platforming.
  • 6 distinct chapters throughout an unforgiving worksite, filled with hidden, extra-tough challenges for those who go searching.
  • An immersive story that can hold you guessing till the top (and after.).
  • Quick respawns, limitless tries. Nail the proper run, as many lives because it takes.
  • A mess of accessibility choices to cowl gamers of all talent ranges.
  • Expressive vibes with pulpy artwork and comic-book impressed world.

One other unbelievable trying indie title to keep watch over.

In the identical e-mail to GamingOnLinux, Aggro Crab additionally famous they’re taking up extra indie builders in search of publisher support.

“PEAK’s success put us in a singular place. We weren’t actually eager about considerably rising the dimensions of our crew, however we had been eager about rising our catalog.” mentioned Corey Warning, Head of Publishing at Aggro Crab. “We prefer to be hands-on with the tasks we’re working with, we are able to supply some distinctive views and suggestions to video games from our background as indie builders and our expertise self-publishing. We’ve additionally grown an enormous neighborhood through the years who belief our method to how we make and promote our personal video games.”

Aggro Crab are in search of tasks that want $500k or much less to get throughout the end line inside of two years or much less, and are prioritizing intense, stylized video games with an perspective. “We don’t have any particular genres we’re locked into, we’re usually in search of video games that match the vibe of the Aggro Crab catalog, and stuff that we predict will resonate properly with our viewers. And no generative AI slop.”

Article taken from GamingOnLinux.com.



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