Housemarque co-founder Ilari Kuittinen exits from studio

Rishab

4 September, 2026


Ilari Kuittinen, co-founder and CEO of PlayStation-owned sport studio Housemarque, has introduced his exit from the corporate after 31 years of sport growth.

Kuittinen introduced the transfer in a post on LinkedIn, the place defined the corporate has been getting ready for this transition for a number of months. One main stabilizing transfer was the appointment of Sami “Haxu” Hakala as Housemarque managing director. Kuittinen mentioned he has spent the time since then supporting “him and the management staff” to make sure “full operational continuinity and stability.”

“Housemarque’s technique and inventive imaginative and prescient are in distinctive arms,” he mentioned.

His departure comes after a really future with the studio—a rarity within the online game business. Kuittinen co-founded the corporate with Harri Tikkanen in 1995 after the 2 merged their present corporations: Bloodhouse and Terramarque. Right this moment, the corporate is the oldest lively sport studio in Finland.

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Below his management, Housemarque constructed publishing relationships with corporations like Take-Two Interactive, Ubisoft, and most consequentially, Sony Pc Leisure (right now generally known as Sony Interactive Leisure). Sony first printed Tremendous Stardust HD in 2007 on the PlayStation 3, and the 2 corporations’ working relationship would see them partnering on exclusives like Resogun and Matterfall. Then in 2021, Sony bought Housemarque, bringing it into the fold of PlayStation Studios. It is since launched Returnal and Saros underneath that banner.

That is one in every of a number of management modifications which have taken place at PlayStation Studios over the previous couple of years, with studio heads and co-founders like Ted Price, Brian Fleming, and Evan Wells retiring after related decades-long runs on the helm of their corporations. Now Kuittinen joins their ranks with the promise that he’s taking “a uncommon and well-deserved breather.”

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“Keep in mind our guiding mild: attempt to be a greater skilled, and a greater human being,” he mentioned in a closing bit of recommendation. “Maintain one another, communicate with braveness, and hold pushing the boundaries of what video games will be.”





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