Blood of Dawnwalker’s first patch gives aid from buggy tutorials and tight-lipped NPCs, however Insurgent Wolves are nonetheless engaged on fixes for the stuttering and shader crash issues

Rishab

4 September, 2026


Witcher-flavoured vampire RPG The Blood of Dawnwalker has acquired its first post-launch patch, with builders Insurgent Wolves dipping their fangs into a modest neckful of problems with blocked quest development and common controller behaviour on PC. They’ve additionally taught a blacksmith a brand new recipe. Alas, the devs are nonetheless engaged on fixes for these problems with stuttering, PlayStation button-mapping, and shader compilation we coated final night time. Nonetheless, no less than your brother Lunka will not get hopelessly misplaced whereas strolling you thru the tutorial.

Out now on PC, the patch additionally has a repair for Farkas (pictured above), the resentful jester you will want to speak to for a certain major quest. Hitherto, Farkas would possibly refuse to talk to you if you happen to murdered all of the NPCs round him. Insurgent Wolves have wheeled him backstage and ordered him to cease being so choosy. Which is to say, you possibly can kill all people now with out making it unattainable to proceed with the search.

Essentially the most enigmatic of the patch highlights issues the Uriashi blacksmith, who seems in a extra elusive quest I will not spoil. He is “discovered the right way to craft a sure holy sword”, it appears. I am undecided if that is a bugfix or a brand new function, however I am completely happy for the man. Lastly, there are some PC-specific “changes to controller useless zone and enter points whereas sprinting”. Cannot consider something humorous to jot down about these. Possibly “undead zone, amirite?”

Just a few technical whoopsy-doodles however, Blood of Dawnwalker seems to be a very good RPG, although individuals are already modding its main quest timer to save lots of themselves a little bit of deadline stress. I’ve additionally learn a whole lot of carping in regards to the cutscenes being capped at 30fps. You younger individuals do not know you are born. Again after I had been a lad, we might be fortunate to get 30 frames a yr. Every body needed to be hand-excavated from freezing mountain soil and delivered to your private home by a crew of mules. It took my household six generations to get previous the opening arrow wall in Tomb Raider.

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