New 85% on Metacritic Fantasy Motion Sport Simply Shot As much as No. 1 on Steam In a single day

Rishab

7 September, 2026


Onimusha: Way of the Sword, Capcom’s newest motion recreation set in a reimagined Edo-period Kyoto, debuted at No. 6 on Steam on Friday. SteamDB recorded 40,000 active players on the sport’s first day, a formidable feat when competing towards fellow new launch The Blood of Dawnwalker. That sizzling streak solely continued into the weekend.

Twenty-four hours after its launch, Onimusha: Method of the Sword surged to the No. 1 selling game on Steam, beating out each Halloween: The Sport and WARDOGS. On Saturday, SteamDB recorded 74,575 lively gamers. Method of the Sword marks Capcom’s long-awaited return to the Onimusha story. The final mainline installment, Onimusha: Daybreak of Goals, got here out in 2006.

The protagonist in Onimusha: Way of the Sword wearing his gauntlet. Picture: Capcom

Combined reward for ‘Method of the Sword’

Whereas its No. 1 spot on Steam already suggests gamers are having fun with it, critics, too, have provided largely optimistic opinions. On the time of writing, Method of the Sword has a Metacritic rating of 85 and mostly positive reviews. Criticism largely stems from the sport’s repetitive fight system.

Polygon’s Giovanni Colantoni described the game as “a battle price surviving,” however solely typically, citing routine fights, recycled bosses, and a development system that does not really feel rewarding sufficient. “It looks like an incredible 12-hour recreation stretched to an exhausting 25-hour one. Piecemeal development and recycled bosses go hand-in-hand with repetitive rift-closing missions and backtracks by way of earlier ranges to clear busy work sidequests,” Colantoni writes.

Chris Carter of ScreenRant also noted the repetitiveness of bosses and enemies, however added that it takes little away from the general recreation expertise, writing: “Even with a few of these shortcomings, Onimusha: Method of the Sword is a triumph. There’s rather a lot to essentially dig into right here for those who’re a hardcore motion fan, particularly for those who jack up the issue and let it rip.”

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IGN’s Will Borger, in the meantime, had nothing however excessive reward for the sport, writing: “There are moments in Onimusha: Method of the Sword the place every thing else fades. The controller falls away, the universe collapses, and the space between you and Miyamoto Musashi is annihilated. There’s nothing however transfer and counter transfer, sword clashing towards sword, name and response. You’ll threat every thing for one more second, one other probability, and do it repeatedly till you declare victory or your chances are high spent.”



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