Resonance: A Plague Story Legacy evaluate – a reliable motion recreation spinoff that loses what made its predecessors distinctive

Rishab

7 September, 2026


For a collection about gentle and darkish, it is acceptable that Resonance: A Plague Tale Legacy is a by-product that is making an attempt to flee the principle entries’ shadow. Developer Asobo Studio have dropped a lot that’s acquainted to discover precisely what a Plague Story story may be.

Resonance does not function collection protagonists Amicia and Hugo. It’s set 16 years earlier than the occasions of the final recreation, lengthy earlier than the siblings flee throughout wartorn medieval France, hunted by the troopers of the Inquisition. In Resonance, you play Sophia and see how she turned the girl who saves Amicia in A Plague Tale: Requiem. You learn the way, as a toddler, she was kidnapped by the Inquisition and injected with a poison that gave her visions of an odd island. How her father, the chief of a gaggle of smugglers, discovered the island and died there trying to find treasure and a treatment to Sophia’s goals. And the way Faro, her father’s successor, continues visiting the island, in search of to unearth its secrets and techniques.

Resonance’s early chapters see a now teenage Sophia rising annoyed with Faro. The smuggler chief by no means takes her with him to the island, regardless of – and due to – the mounting casualties within the expeditions. Guiltridden, Sophia stops sharing her visions. These chapters additionally train you Resonance’s focus: fight.

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Sophia battles Venetian soldiers in Resonance: A Plague Tale Legacy
Picture credit score: Focus House Interactive / Asobo Studio

The earlier Plague Story video games noticed you keep away from fights at each alternative, utilizing stealth and guile to sidestep or ambush your enemies. Not right here. As Sophia grows up, she is skilled by the smugglers to wield a sword and knife. She parries, dodges, and finishes her enemies. As I discovered again in April, she fights with a scrappy style, permitting you to choose up bottles and knives from the atmosphere, flinging them at your enemies to interrupt their combos and stun them, leaving them open to assaults. She additionally has a robust kick, which you should utilize as well enemies into each other or hoof them over ledges. For a studio with no experience of making melee games, Asobo’s carried out a wonderful job of defining a characterful preventing fashion.

After years of making an attempt to entry the island’s deeper secrets and techniques, Faro and his explorers realise they’ll solely advance if they’ll discover a ‘key’ – an orb they’ve seen depicted in work on the island. He learns that this machine is being held in Venice and, after mounting a heist – which I will not go too deeply into – Sophia finds herself on the island together with her pal, Leni, key in hand and with a really pissed off Venetian military in tow.

In Resonance, your goal is to get to the centre of the island earlier than the military catches up with you.

Over the course of a largely pleasing 12 hours, you’ll unwind the island’s secrets and techniques, studying why it’s stuffed with trial chambers and puzzles, maze iconography, and statues of a half-man, half-bull creature. Additionally, you will be taught why Sophia retains having visions of a warrior known as Theseus.

Nevertheless, for all their efforts to construct an atmosphere worthy of investigation, Asobo have not managed to keep away from the pitfalls of the linear motion video games they comply with within the wake of. At its greatest, Resonance is sort of a rollercoaster. There’s the principle path, alongside which all its set items occur. In the event you stick with the trail you’ll run into fights, scrape via collapsing masonry by the pores and skin of your enamel, and see attractive vistas simply as one thing thrilling occurs within the background. Persist with the trail and the world is all movement and power, however depart it for a second and it might probably change into static and synthetic.

In the event you do not see the signposting to show left as you run via a collapsing temple Indiana Jones-style, you’ll as a substitute see an animation of Sophia falling to her dying. You may then restart ten seconds earlier than your dying, and should run the entire thing once more. In the event you nonetheless have not labored out the signposting then, once more, you fall to your dying.

These reversals stamp out any want to deviate from the trail, even when it is not a matter of life and dying. In any case, so little occurs off of the ordained path that it feels fallacious to go exploring. Even when it does not find yourself with you awkwardly stumbling over a ledge and falling to your dying, or slipping into some water and drowning, you typically find yourself simply seeing the world in its unexciting static state.


The skill tree in Resonance: A Plague Tale Legacy
Picture credit score: Focus Leisure / Asobo Studio

Asobo do attempt to encourage exploration. Quite than achieve ability factors in fight, you discover Resonance factors hidden within the atmosphere. Horde sufficient of them and you may be taught an excellent kick, or a double dodge, or a charged up stab. There are additionally artifacts that provide you with passive buffs, like an opportunity for an elevated parry window and even an opportunity to outlive a killing blow. However these skills aren’t important and choosing over the atmosphere is so typically fruitless that it feels at odds with the momentum of the principle path.

The deal with fight additionally throws a spanner into the narrative. A major a part of Sophia’s story is that, with out her visions or the important thing she steals on Venice, the smugglers cannot progress via the island. But, all through the sport, irrespective of how deeply you discover the island, after fixing a puzzle and opening a locked door that is dusty with age and inactivity, on the opposite aspect you may discover troopers ready for you. Clearly, for a recreation that is tipped into fight there must be alternatives to struggle, nevertheless it means the design of lots of the ranges undermines what you are being informed by the characters.


Sophia reads through her old notes in Resonance: A Plague Tale Legacy
Picture credit score: Focus Leisure / Asobo Studio

Again in April, I spoke to guide stage designer Valérian Robert about this particularly, they usually mentioned in every occasion they’d labored out how the troopers had acquired across the island with out keys or visions. Certainly, there may be typically proof of ropes and deserted touchdown boats. However each time you encounter one it denies the prominence everybody locations on Sophia. In one of many recreation’s closing phases, at a degree when she actually has progressed past the place the troopers can attain, she as a substitute imagines troopers to struggle. You slaughter so many troopers over the course of the sport, I misplaced all observe of their motivation and began to see Sophia as extra of a villain.


Sophia hides from a monster in Resonance: A Plague Tale Legacy
Picture credit score: Focus Leisure / Asobo Studio

Lastly, Asobo’s boldest resolution in Resonance does not repay: the spinoff options not one of the collection’ trademark rats. The primary two Plague Story video games are good stealth puzzle video games elevated by glorious artwork and powerful storytelling, however they’re made distinctive by swarms of rodents that transfer like water. They pool within the darkness and half forward of lamplight like lapping waves. I can perceive the staff wanting to inform completely different tales on this world and placing out into one thing new, choosing fight over stealth, and exhibiting off what they’ll do with out resorting to the acquainted. But, with out the rats, Resonance is a a lot much less distinct recreation than its forebears.

You do face a brand new enemy within the undercroft of the island, one which preys on you at nighttime. However, whereas ghastly, it simply does not seize the identical grotesque skincrawling because the rats.

I do know this evaluate is coming throughout negatively, and I do not imply to counsel Resonance is a foul recreation. It is a very competent motion recreation, however in exploring new floor, Asobo have left behind a lot of what set the collection aside from the Tomb Raiders and God of Wars of the style, video games it compares nicely to however does not equal.



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