Double Tremendous will lastly make Brutal Legend 2, however provided that its new Kickstarter marketing campaign reaches an virtually inconceivable $100m

Rishab

7 September, 2026


Nearly 20 years on from its first heavy-metal-infused open-world sport, Double Tremendous pinky guarantees it will lastly make Brutal Legend 2… if the developer’s new Kickstarter marketing campaign someway manages to scrape collectively $100m (about £74m).

Double Tremendous slid out from underneath Xbox’s possession earlier this summer season, after the console maker kickstarted one other round of layoffs affecting 3,200 jobs over the course of the following yr. 4 Xbox first-party studios additionally modified possession, with Double Tremendous managing to regain each its independence and its complete gameography (Psychonauts, Kiln, and Brutal Legend included).

Now, the famed developer has returned to Kickstarter to boost cash for ‘Amnesia Fortnight 2026, Indie Reboot‘ – a two-week sport jam that’ll finally end in a retail-ready sport, plus a behind-the-scenes documentary from the two Participant Productions crew (of PsychOdyssey fame).

Hidden all the way in which down the crowdfunding marketing campaign is a really, very quick record of stretch objectives. The primary is, merely, for Double Tremendous to succeed in its preliminary fundraising objective. The second stretch objective? The one asking for $100m? “We make Brütal Legend 2. Sure, actually. Past that, we’ll have to attend and see…”

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Double Tremendous’s Brutal Legend 2 stretch objective is probably going the studio holding onto its signature cheeky humor as a result of, to not burst anybody’s bubble, elevating $100m on Kickstarter is nearly inconceivable. The most successful Kickstarter campaign of all time raised $46m for a 3D printer. Within the video gaming world, Shenmue 3 reigns supreme with a $6m haul.

As compared, Amnesia Fortnight 2026 has presently raised over £236,000 of its preliminary £295,399 funding objective. As a lot as I’d love one other Jack Black-fronted RTS-action Frankenstein, I will gladly accept a special, all-new challenge from the studio.

“It is a long-standing custom of ours that began in 2007,” the studio wrote in its marketing campaign description. “It is a two-week interval wherein we neglect about all of the issues we ought to be engaged on to pitch each other our wildest sport concepts, select our favorites, and make prototypes of them.”

A number of Double Tremendous video games – Costume Quest, Kiln, Iron Brigade, extra – began out as sport jam initiatives first. This time, backers can vote for 4 concepts, which is able to then develop into small, playable video games after two weeks. A kind of will then be chosen “to develop into an actual (small) sport, revealed underneath our new label for bizarre little video games, Double Tremendous Motion Labs,” the developer mentioned.

Double Fine’s 26 pitches embody some very impressed names. Lesbian Sled Demise? Friendslap? Brouroboros? Sure, please.



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