Mixing Deus Ex with Escape from Butcher Bay, Deficit is among the best-feeling indie immersive sims I’ve performed—even when the stealth system wants critical work

Rishab

6 September, 2026


Immersive sims like Deus Ex and Dishonored are among the many hardest sorts of video games to make, so I at all times attempt to be supportive when an indie developer takes on the absurd problem of making one. But whereas there have been some good examples in recent times like Skin Deep and New Blood’s early entry Thief-like Gloomwood, quite a lot of the experiments in indie imsim design have been just too janky for me to take pleasure in.

A part of the issue is I am a extremely tactile participant, and my major concern when enjoying any sport is whether or not it feels good beneath the fingers. If a sport falls at that preliminary hurdle, then it is seemingly (although not inevitable) that I am going to drop it fairly shortly. Luckily, I had the other expertise with Deficit, an indie imsim with such a robust sense of physicality that I saved enjoying the demo regardless of some clear points.



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