Capcom quietly releases new trailers for Monster Hunter Wilds Ascendance, teasing modifications to all 14 weapon sorts

Rishab

7 September, 2026


We all know that we’re getting Monster Hunter Wilds‘ first growth, Ascendance, at someday in 2027. Initially, we had been anticipating to see extra concerning the recreation at both Gamescom 2026, however it appears we’ll have to attend till later this month to see extra concerning the growth throughout Tokyo Recreation Present, as an alternative.

Properly, that is not fully true: Capcom has begun publishing movies about every of the sport’s 14 completely different weapon sorts as of right this moment. The primary video, which focuses on the Nice Sword, introduces a brand new modifier you should use (and which shall be out there for all weapons) known as ‘Boosted Actions’. The writer guarantees to launch one new video a day, devoted to every weapon… taking us to fifteenth September and the start of TGS, as it could occur.

Watch on YouTube

So, what are boosted actions? “Ascend to Grasp Rank with the Increase Bracer, a brand new looking motion that expands the talents of every of the 14 weapon sorts in Monster Hunter Wilds: Ascendance,” Capcom explains within the blurb for the video above. “Construct Increase Bracer power by staying aggressive together with your assaults, then activate Increase with a particular Increase Driver assault, or different distinctive actions per weapon. Increase permits skills corresponding to new combos and enhanced assaults, permitting you to grab management of the highly effective threats that await you.”

In case that phrase salad has you a bit confounded, here is what Boosted Actions assist you to do with the Nice Sword:

  • Fling ahead with the Increase Driver.
  • Unleash explosive charged slashes.
  • Chain collectively offset assaults.

See the trailer beneath for a selected breakdown on how that each one truly works. From what I can inform, evidently there are 3 ways to enter the ‘Boosted’ state – by activating a Brace Increase transfer (gradual, however large harm), by activating ‘Fast Increase’ (which switches you into stance), and by comboing into ‘Boosted’ by performing a selected combo. This can, little question, give us a complete new useful resource ecosystem to consider when preventing. I can solely assume that dealing harm and exploiting enemy monster wounds will assist you to replenish the meter that determines how and when you should use ‘Boosted’ mode. There seems to be three costs – however this might alternate relying on the weapon.

Within the video on the prime of this text, you’ll be able to see fairly a couple of teasers about how all that is going to work. There are some superb wanting strikes on supply for us; a extremely impactful and punchy hammer moveset that appears prefer it lets you ‘good guard’ extra simply, opening up a extra aggressive type of play (and leading to a sort-of Hammer-based shoryuken, amazingly). The Cost Blade appears to have a ‘counter hadoken’, and the Nice Sword (devoted video beneath) opens up versatility with a complete new aerial moveset.

Watch on YouTube

Protected to say, then: I am hyped. It appears Capcom is pushing us to go a lot sooner and extra offensive with our playstyle right here, assumedly as a result of the monsters we will get launched to (and reintroduced to) are going to be equally as aggressive. Given the complaints about difficulty that plagued the sport at launch and past, I can solely think about the group will truly embrace this variation with open arms.

Monster Hunter Wilds is obtainable for PlayStation 5, Xbox Sequence, and PC through Steam, with a Switch 2 model in improvement. Ascendance is due out in 2027.



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