Report: Amongst Us 3D co-dev Schell Video games lays off workers

Rishab

6 September, 2026


Schell Video games, co-developer of Amongst Us 3D and maker of the I Anticipate You to Die sequence, has reportedly laid off workers.

The report relies on multiple LinkedIn posts by workers on the studio, which began late final week. “Schell Video games had their first ever layoffs as we speak. I used to be not let go however my coronary heart goes out to my former coworkers who had been,” wrote the principal engineering supervisor. “This has occurred not due to something you probably did or didn’t do. Our business (and past) proper now could be hemorrhaging. I am sorry to not have gotten to work with you longer.”

Advertising and marketing director Dwayne Waite Jr echoed the claim that the reported layoffs happened on Friday, whereas additionally including that the job cuts affected the advertising and marketing crew. The director then shared the names of 4 workers.

Included within the listing, the senior public relations supervisor wrote concerning the reported layoffs and shared extra names. Together with individuals from advertising and marketing, the supervisor talked about employees from the artwork, design, and visible results departments. Most of them have August 2026 as the top date of their work expertise at Schell Video games.

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Based mostly on the latter put up, round 14 individuals look like affected by the layoffs.

“I will not faux this is not a disappointing method to finish this chapter, particularly after nearly 6 years,” the supervisor stated. “However I am strolling away pleased with what I achieved throughout my time with the corporate, and I am grateful for the individuals I obtained to construct with.”

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Schell Video games CEO and founder Jesse Schell has spoken at size through the years about the way to run a studio with out shedding individuals. In 2024, he informed GamesIndustry.Biz that when any person from a crew leaves, there is not simply lack of expertise, but additionally of the entire expertise that individuals have constructed up working with that individual. “However when individuals keep collectively, they get stronger over time,” he informed the publication.

“On the coronary heart of all of it is selecting to not put jobs in danger. We’ll put money in danger once we make a sport, however we do not put jobs in danger. Even when our personal IP brings in zero {dollars}, we nonetheless have not put any jobs in danger—we nonetheless have a path ahead the place we’ll be capable to hold individuals on. So, in a variety of methods, it is a selection.”

Sport Developer has contacted Schell Video games for clarification on the matter.





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