
In 2021, as studio CEO Pete Parsons cited the corporate’s current “great development and alternative,” Bungie introduced its plans for a massive expansion to its Bellevue, Washington headquarters. The campus embiggening, which internal sources have reportedly described as costing “a whole bunch of tens of millions” of {dollars}, greater than doubled the scale of Bungie’s workplaces from 84,000 sq. toes to only below 211,000.
Now, after 5 and a half years of spending sprees, writer acquisitions, stumbling product launches, venture cancellations, and repeated mass layoffs, Bungie seems to be in search of subletters for the goliath recreation improvement headquarters it is not able to filling.
In keeping with a 10-page leasing brochure reviewed by The Game Post, Bungie is in search of renters to sublease its expansive headquarters, itemizing its 210,984 sq. toes as a “turn-key” manufacturing facility. Along with anticipated workplace fixtures, the itemizing additionally contains a devoted foyer, health club and train amenities (together with a mountain climbing wall), a motion-capture studio, a restaurant, catering house, and a non-public exterior patio.
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Whereas the brochure did not straight determine the studio, an announcement offered to press verified that Bungie was actively pursuing a sublease.
“Bungie is exploring choices to sublease its campus in Bellevue, Washington. The studio transitioned to a digital-first mannequin a number of years in the past, and this transfer displays the group’s evolving office wants and the effectiveness of its distant collaboration,” Bungie stated. “Bungie will proceed to take care of a bodily workplace presence in Bellevue.”
Bungie formally adopted remote work eligibility for many of its roles in 2022, following the studio’s shift to work-from-home improvement throughout the COVID-19 lockdown years—successfully defeating the aim of its workplace growth on account of circumstances that might have been unimaginable to foretell throughout its early planning phases.
Bungie wasn’t the one video games firm to make ill-fated investments throughout the top of the pandemic: Analysts have repeatedly cited overly-ambitious expansions and acquisitions—propelled by the COVID period’s low pursuits charges and explosion of at-home leisure income—as one of many driving forces behind the video games trade’s brutal cost-cutting within the years that adopted.
Bungie’s overextension, nevertheless, was notably drastic. After Sony purchased the studio for $3.6 billion in 2022, Bungie management launched into a rampant hiring spree, including a whole bunch of builders to the payroll to fill out improvement groups for a swath of simultaneous incubation tasks—tasks that might show unsustainable because the affect of Covid waned and revenues began to tumble throughout the trade.
A mass layoff followed in October 2023, affecting roughly 100 staff. The following spherical cut 220 developers in July 2024 as fallout from Bungie management having reportedly “overstated their studio’s monetary prospects to Sony,” resulting in a dire sufficient fiscal outlook that even the success of Future 2’s Remaining Form growth could not salvage it. As Sony intensified its oversight amidst the mounting turmoil, Bungie’s management started to desert ship, culminating with Pete Parsons departing the studio in 2025—presumably in certainly one of his vintage collector cars.
Bungie workers finally suffered another sweeping layoff in June 2026, with a lot of the Future group dropping their jobs within the aftermath of Future 2’s finish of reside service. At peak employment, Bungie’s workers numbered over 1,600; in July 2024, Parsons stated the studio numbered around 850. The WARN discover issued for this June’s layoff indicated at least 292 jobs had been affected.
In different phrases, if all of Bungie’s remaining staff gathered in its workplace, there can be fewer than 600 individuals to fill its 211,000 sq. toes.
In case you’re , the grasp lease runs by means of September 30, 2035.
Hi, I’m Rishab. I’m a passionate pc gamer and an avid video game content writer. I have been involved with video games for over 2 decades now, and even today, after playing an astronomical number of games over the years, I’m still eager for more. In my free time, you will find me enjoying a hot cup of coffee and playing my favorite relaxing fishing game, Dave the Diver.