New DLSS 5 mod offloads Neural Rendering to a second card massively chopping the AI filter’s efficiency hit

Rishab

7 September, 2026


Cyberpunk 2077 with DLSS 5 Neural Rendering Offloaded to a Second GPU — Twin RTX 5060 Ti – YouTube
Cyberpunk 2077 with DLSS 5 Neural Rendering Offloaded to a Second GPU — Dual RTX 5060 Ti - YouTube


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A developer has vibe-coded a brand new ReShade add-on file that offloads the DLSS Neural Rendering workloads to a second GPU, nearly negating the in any other case huge DLSS NR efficiency hit. Given the unique DLSS 5 photographs we noticed when Jen-Hsun first confirmed off the characteristic round GDC and GTC within the Spring had been working on two graphics playing cards, that is not wholly shocking, however this mod definitely does open the the potential for conserving your outdated GPU round for neural coprocessing sooner or later.

Like nearly the entire present DLSS 5/Neural Rendering implementations we have seen the place the person will get to select the sport, the mannequin, and the burden of the consequences, the Neural Coprocessor add-on file—mgpu_bridge—is designed for ReShade, an app used to inject totally different visible results into PC video games. The information exist on Github, could be downloaded and added right into a sport that is already been modded with DLSS 5 assist, and will dramatically enhance the efficiency.



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